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Facebook Ads

The Facebook Ads plugin is an adapter designed to implement native mobile Meta (Facebook) advertisements through the Meta Android SDK and Meta iOS SDK, in both Android and iOS, for games built using Construct 3.


The Facebook Ads plugin supports banners, interstitial and rewarded video advertisements. It also has complete advertisement management features with GDPR, CCPA, COPPA and Google Play's Design Apps for Families Programs.


Earn the most money from your game and general applications with ad-network mediation with Meta Audience Network or Facebook Audience Network through ironSource's ad-network mediation. You can add more advertisement networks by adding other ad-network plugins in the Mobile IronSource Collection.

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Introduction

Step 1.png

The Construct Master Collection supports the full and easy integration of all native mobile advertisement network Android SDKs and iOS SDKs for Construct 3, with ironSource advertisement network mediation.


Please click here to learn more about ironSource ad-network mediation.

Features


The Facebook Ads plugin is an adapter designed to implement native mobile Meta (Facebook) advertisements through the Meta Android SDK and Meta iOS SDK, in both Android and iOS, for games built using Construct 3.


The Facebook Ads plugin supports banners, interstitial and rewarded video advertisements. It also has complete advertisement management features with GDPR, CCPA, COPPA and Google Play's Design Apps for Families Programs.


Earn the most money from your game and general applications with ad-network mediation with Meta Audience Network or Facebook Audience Network through ironSource's ad-network mediation. You can add more advertisement networks by adding other ad-network plugins in the Mobile IronSource Collection.


Here are some of the native features of the mobile plugin:

  • Meta Android SDK

  • Meta iOS SDK

  • Meta Audience Network

  • Facebook Audience Network

  • Android advert network mediation SDK

  • iOS advert network mediation SDK

  • Complete advertisement network mediation features with ironSource.

  • Complete advertisement network mediation integration with ironSource.

  • Facebook advertisements

  • Complete Meta Audience Network features.

  • Banner advertisements

  • Adaptive banner advertisements

  • Interstitial advertisements

  • Rewarded video advertisements

  • Data privacy protection and regulation compliances.

  • GDPR compliance

  • CCPA compliance

  • COPPA compliance

  • Google Play's Design Apps for Families Programs

  • Complete advertisement management features.

  • Native mobile debugging features

  • Well maintained and fully tested for production release.


For more information about integrating native mobile advertisement mediation features for both Android and iOS, please click to read the introductory lessons to Mobile IronSource.


Platform Integration


Here are some of the platforms that are natively supported:

  • Android

  • iOS

  • Native Android

  • Native iOS


Build Support


Here are some of the supported build options:


Editor Features


Here are some of the features in the Construct editor:

  • Construct 3

Introduction
Features

How to use?

It is easy to use the Facebook Ads plugin, you will only need to follow the steps below.

1. The first step is to add the Mobile IronSource object into the project.


2. The second step is to add the Facebook Ads plugin into the project.



3. Make sure it is the Facebook Ads plugin in the Mobile IronSource Collection.

Instructions
Documentation

Documentation

The Facebook Ads plugin is an adapter designed to implement native mobile Meta (Facebook) advertisements through the Meta Android SDK and Meta iOS SDK, in both Android and iOS, for games built using Construct 3.



Platform Configuration


The Facebook Audience Network mediation requires you to have an active Facebook Developer account. You need to manage that account separately from IronSource. ​ Below are the integration guides for each mobile platform. Ignore the technical sections, skip to the parts where you setup your Facebook Developer account from their online console.

For more information into customizing your ad-network mediation features, please refer to the introduction tutorial.



Related Plugins


For all the related plugins or plugins that can be integrated in the ironSource advertisement network mediation, then please click to visit the Mobile IronSource Collection and view all the advertisement network adapter plugins.



  • Mobile IronSource - implements native mobile IronSource ads with complete support of ad-network mediation. It provides banner, interstitial, rewarded video and offerwall advertisements.

ACEs

Actions, Conditions & Expressions

Actions

The following action groups:

  • Settings

Settings

  • Set Interstitial CacheFlag - Define the Interstitial CacheFlag value before initialization, for Meta (Facebook) interstitial advertisements.

    • CacheFlag - Define the CacheFlag value for the insterstitial advertisements.

Conditions


Expressions


Object   Properties

Plugin Properties


Properties
Showcase

Showcase

The Facebook Ads plugin is an adapter designed to implement native mobile Meta (Facebook) advertisements through the Meta Android SDK and Meta iOS SDK, in both Android and iOS, for games built using Construct 3.







Game Projects

Game Projects 

Instructions Kit

Specifications

  • Instructions - The game project contains instructions and steps on how to use the addon and its features.

  • Action, Conditions and Expressions - It covers the implementation of each action, condition and expression.

  • Tips and Tricks - It provides some tips and tricks on the recommended ways of using the addon.

Supporters

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